The Design Resources feature in the Resource section of the DataV console lets you view, rename, group, and manage all your design resources in one place.
The following sections describe the features available on the Design Resources page.
Feature overview
The following table lists the features and storage capacity available for each DataV edition.
| Feature | Enterprise Edition | Professional Edition | Premium Edition |
|---|---|---|---|
| Storage capacity | 5 GB | 10 GB | 99 GB |
| Local file upload | Yes | Yes | Yes |
| External resource linking | Yes | Yes | Yes |
| 3D model assets (external resource) | No | Yes | Yes |
| Group management | Yes | Yes | Yes |
View asset capacity
The capacity limits for each DataV edition are as follows:
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Enterprise Edition: 5 GB
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Professional Edition: 10 GB
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Premium Edition: 99 GB
Upload local files

To upload a local file:
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Click Create Design Resource and select Upload Image, Upload Video, or Upload Model from the drop-down list.
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In the dialog box, drag a local file to the drop zone, or click the icon in the drop zone to browse and select a file. See Supported formats and size limits for details on supported formats, size limits, and batch upload options.
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The uploaded files appear in the area below the drop zone.

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In the Add To section in the lower-left corner of the dialog box, select Existing Group or New Group.
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Existing Group: Select an existing group from the Group Name drop-down list. By default, assets are added to All (ungrouped).
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New Group: Enter a new group name in the Group Name field.
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Click OK to finish the upload.
Link external resources
To link an external resource:
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Click Create Design Resource and select Create from External Resources from the drop-down list.
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In the Create Design Resource dialog box, configure the following parameters.
Parameter Description Address (Required) Enter the URL of an external resource file that is accessible over the Internet. File Name Enter a custom name for the design resource file. Type Select the file type of the external resource. Valid values: Image, Video, and Model. Thumbnail Set a thumbnail for the external resource. You can enter the URL of a thumbnail image, or drag and drop (or click to browse) a local image as the thumbnail. Note Choose a small image for the thumbnail.
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Click OK to create the external resource asset. Click Cancel to cancel.
Important- Only complete embedded glTF or GLB model files are supported for the glTF format. The separated glTF format (.gltf + .bin) is not supported.
- If a loaded model displays rendering artifacts, the triangle count in a single mesh may exceed 4294967296/3 (approximately 1,431,655,765). To avoid this, reduce the polygon count in your modeling software before uploading.
Manage groups
| Operation | Description |
| Add a group | In the Design Resource Groups section, all design resources are displayed by default. To add a group, click New Group, enter a name for the new group in the field that appears, and press Enter. ![]() |
| Delete a group | Hover over a group in the Design Resource Groups section and click the Note After you delete a group, the design resources in that group are moved to Ungrouped. The resources themselves are not deleted. |
| Rename a group | Hover over a group in the Design Resource Groups section and click the ![]() |
Find assets
Search for assets

Filter assets by type

Sort assets

Manage individual assets
Rename an asset
To rename a design resource, hover over the asset on the Design Resources page and click the
icon or the asset name in the lower-left corner. Enter the new name in the field that appears.
Perform asset operations
| Operation | Description |
| Change group | Hover over a design resource and click the
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| Copy asset link | Hover over a design resource and click the ![]() |
| Download an asset | Hover over a design resource and click Download to download the resource file to your local machine. |
| Delete an asset | Hover over a design resource and click the |
| View details | Hover over a design resource and click View. In the Details dialog box, you can view information about the resource, including the file name, file size (in KB), file size (in pixel dimensions), and upload time. For video and model resources, you can preview the file in the Details dialog box. You can also generate a thumbnail using one of the following methods:
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Supported formats and size limits
The following table lists the file formats and size limits for each asset type.
| Asset type | Supported formats | Maximum file size (local upload) | Batch upload |
|---|---|---|---|
| Image | .png, .jpg, .jpeg, .webp, .wbmp, .svg, .gif, .tif, .bmp, .hdr, .apng | 5 MB | Yes |
| Video | .mov, .mp4, .webm | 50 MB | Yes |
| Model | .gltf, .glb, .obj, .fbx | 50 MB | Yes |
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Only complete embedded glTF or GLB model files are supported for the glTF format. The separated glTF format (.gltf + .bin) is not supported.
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If a loaded model displays rendering artifacts, the triangle count in a single mesh may exceed 4294967296/3 (approximately 1,431,655,765). To avoid this, reduce the polygon count in your modeling software before uploading.
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External resource files have no size limit and do not consume your storage capacity.



