ArcGIS raster tile

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The ArcGIS raster tile is a global layer in 3D City Builder. It supports independent style and data configurations, such as general, graphic, and interaction settings. This topic describes the configuration items for the ArcGIS raster tile.

In the layer list on the left of the scene editor, click the ArcGIS Raster Tile layer to configure the style and data of the ArcGIS Raster Tile layer in the configuration panel.

Note
  • This widget is available only in DataV Premium Edition. To use this widget, you must upgrade to the Premium Edition.

  • If ArcGIS Raster Tile does not appear in the layer list, it means you have not added the ArcGIS Raster Tile layer. To add it, see Add a sub-widget.

Style panel

Configuration panel

  • Search Configuration: To quickly find a specific configuration item, click on the Configuration panel in the upper right corner and enter the item's name in the Search Configuration field. The system utilizes a fuzzy match to assist in locating items. For more information, see search configuration items.

  • General

    Parameter

    Description

    Rendering Order

    Set the rendering order of the ArcGIS raster tile.

  • Graphics

    Parameter

    Description

    Transparency

    Drag the slider to set the opacity coefficient of the ArcGIS raster tile. The value ranges from 0 to 1.

    HSB Adjustment

    Set the HSB values for the ArcGIS raster tile, including Hue, Saturation, and Brightness.

  • Interaction

    Parameter

    Description

    Server-side Interaction

    Turn on the switch to enable server-side interaction for the ArcGIS raster tile. Turn it off to disable the interaction.

Data panelimage.png

Parameter

Description

url

The service endpoint of the ArcGIS raster tile.

projType

The projection type of the ArcGIS raster tile.

token

The API token for the ArcGIS raster tile.

headers

The request header for the ArcGIS raster tile.

customParameters

The service parameters for the ArcGIS raster tile.

Configuration Item

Description

Controlled Mode

Turn on the switch to prevent the widget from requesting data upon initialization. Data is requested only through a callback ID or a method configured in the blueprint editor. Turn off the switch to allow automatic data update requests. The switch is off by default.

Automatic Update Request

Select this option to enable dynamic polling and manually set the polling frequency. If you clear this option, data is not updated automatically. You must manually refresh the page or trigger data update requests using the blueprint editor or callback ID events.

Data Source

Click Configure Data Source. In the Set Data Source panel, you can modify the data source type and data query code, preview the data source return results, and view the data response.

Data Result

Displays the response result of a data request. When the data source changes, click the 刷新图标 icon on the right to view the real-time data response.

Note

You can also use the layer data API as a block data API to configure more data source types in the data dashboard or to interact with data from common chart widgets. For more information, see One-click generation of block APIs.

If you created your 3D City Builder project in Spatial Data Project mode and the project contains data primitive layer content, you can use the Spatial Build Data Source to obtain spatial map data when you configure the data panel in the scene editor. The steps are as follows:

  1. In the layer configuration panel, select the Data tab. Click the Data Source Type drop-down list at the bottom of the panel and select Spatial Build Data Source.

  2. From the Data Project drop-down list at the bottom of the panel, select an existing data project from the spatial build platform.选择数据项目

  3. After you select a data project, select a matching dataset from the Dataset drop-down list.数据集面板

    Note

    If no configurable data types are available for the Data Project and Dataset configuration items, click Go to Spatial Build Platform to Manage Data in the panel to configure data in the spatial build platform. For more information, see Overview of spatial data management.

Blueprint interaction

  1. In the layer list on the left of the scene editor page, click the Export to blueprint editor icon to the right of ArcGIS Raster Tile.

  2. Click the Blueprint icon icon in the upper-left corner of the page.

  3. On the blueprint editor configuration page, click the ArcGIS Raster Tile layer in the import node bar. The corresponding configuration parameters appear on the canvas, as shown in the following figure.

    • Events

      Event

      Description

      When a data API request is complete

      This event is triggered after a data API request is returned and processed by the filter. The processed data is also returned in JSON format. For a data example, see the Data Response area on the Data tab of the widget's configuration panel in the canvas editor.

      Left-click

      This event is triggered when you left-click the ArcGIS raster tile. The returned data is of the object type.

    • Actions

      Action

      Description

      Request data

      Requests data from the server again. Data from input data processing nodes or layer nodes is passed as parameters. For example, if an ArcGIS raster tile has its API data source set to https://api.test and the data passed to the Request data action is { id: '1'}, the final API request is https://api.test?id=1.

      Import data

      Processes data in the component's drawing format, then imports the data to redraw the component. This action does not require a new request for server-side data. For data examples, see the Data Response area on the Data tab of the component's configuration panel in the canvas editor.

      Show component

      Shows the component. No parameters are required.

      Hide component

      Hides the component. No parameters are required.