A layer node is a core widget in the blueprint editor that defines and manages layer properties for a visualization project. You can configure layer styles, interaction logic, and data associations to create dynamic visualizations.
Prerequisites
After you create a data dashboard, you can create a PC dashboard from a template, create a data dashboard from a blank canvas, or generate a PC dashboard using AI.
Access a layer node
Access the DataV console.
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On the All Applications page, hover over the target dashboard, and click Edit.
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On the dashboard editor page, click the
icon in the top menu bar to open the blueprint editor. The Layer Node Configuration pane appears on the left of the main canvas by default.
When you add a widget to the canvas editor, the list updates to show the widgets on the dashboard. To configure interactions between widgets, drag them to the main canvas of the blueprint editor.
Before you configure layer nodes, familiarize yourself with the layout and operations of the blueprint editor.
User guide
The following table describes layer node operations.
|
Operation |
Description |
|
Add |
Click the |
|
Delete |
On the blueprint canvas, right-click a node and select Delete Selected to remove the node from the canvas. Important
When you remove a node, its connecting lines are also removed. This action cannot be undone. Proceed with caution. |
|
Search |
Above the main canvas, click Search to open the search panel and find a layer node. For more information, see Global search. |
|
Focus |
Move the mouse pointer over a node. Click the |
|
Locate in canvas editor |
Move the mouse pointer over a node. Click the |
|
Main canvas |
For other operations on the main canvas of the blueprint editor, see Main canvas operations. |
icon to the right of a layer node or drag the node to the blueprint canvas to add it.
icon to locate the layer node in the canvas editor.