Sphere layer

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Configure the sphere layer, including sphere size, texture type, lighting intensity, and PBR material properties.

Chart style

The sphere layer is a sub-component of the 3D Earth model with independent style settings for sphere size, texture type, and lighting intensity. It serves as the foundational sphere on which all other sub-components are configured. image.png

Style panelimage.png

  • Search Configuration: Click the Style icon image in the upper right corner of the panel to enter the name of the configuration item you wish to locate in the search field. The system supports fuzzy matching. For more information, see Search configuration item.

  • Texture Type: Select a texture type:Terrain, Satellite, Particle, Administrative Region, and Custom.

    Note

    For the Custom texture, you can upload an image by dragging it into the dashed box or by pasting the image URL into the link box.

  • Scaling: Adjust the sphere's scale within a range of 1 to 1.2.

  • Lighting Intensity: Control the brightness of the sphere. Valid values: 0 to 10.

  • Roughness: Set the roughness of PBR materials. Valid values: 0 to 1.

  • Metallic: Set the metallic property of PBR materials. Valid values: 0 to 1.

  • Bumpiness: Set the bumpiness of PBR materials. Valid values: 0 to 1.

Data source panel

No data configuration is required for this component.

Advanced panel

No interactions are configured for this component.

Blueprint interaction

  1. To access the Blueprint page, click the image icon in the upper left corner.

  2. In the Layer Node tab, incorporate the current component into the main canvas.

  3. Review the blueprint's configuration parameters. image

    • Event: None.

    • Action

      Action

      Description

      Toggle Visibility

      Toggle the visibility of the component. No parameters are required.

      Show

      Display the component. See the following example for reference data.

      {
        "animationType": "",//Animation type. Optional value: fade. No animation if not filled.
        "animationDuration": 1000,//Animation latency in ms.
        "animationEasing": ""//Animation curve
      }

      Hide

      Hide the component. See the following example for reference data.

      {
        "animationType": "",//Animation type. Optional value: fade. No animation if not filled.
        "animationDuration": 1000,//Animation latency in ms.
        "animationEasing": ""//Animation curve
      }

      Update Component Configuration

      Dynamically update the component style settings. Click Copy Configuration To Clipboard in the Style panel to obtain the configuration data, and then modify the required field values in the data processing node on the blueprint editor page.