Terms

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This topic defines common terms related to the Cloud Gaming Platform.

Cloud gaming

Cloud gaming is a model where games run on servers owned by a carrier or game company. The game's video is compressed and streamed to a user's device, such as a PC, mobile phone, tablet, game console, or smart TV. The user controls the game from their device.

Project

A project can contain one or more games. During deployment, all games within the same project are deployed to the same type of container. If you have multiple games that require different container types, create separate projects for them.

Native resolution

The highest resolution that the game supports.

Native frame rate

The frame rate of the game.

Native controls

Each game supports specific operation types. XINPUT and DINPUT are communication modes for game controllers.