Inactivity shutdown policy
An inactivity shutdown policy lets you automatically shut down a game or send a reminder to the client after a specified period of user inactivity. If you do not configure a policy, the game shuts down by default after 10 minutes of inactivity.
Create an inactivity shutdown policy
1. To configure a uniform policy for all games in a project, click Create Project Inactivity Policy.
2. To configure a separate policy for a specific game, click Create Game Inactivity Policy.
3. Create a page.
Project ID/Name: Select or search for a project.
Inactivity Shutdown Time: Set a time between 30 seconds and 24 hours. If a user provides no input during this period, the game automatically shuts down. A drift of a few seconds may occur because of the heartbeat monitoring frequency.
Inactivity Reminder Time: Set a time shorter than the inactivity shutdown time. If a user provides no input during this period, the SDK sends a message to the client.
4. If you configure both a project-level policy and a game-level policy, the game-level policy takes precedence.
Publish and unpublish an inactivity shutdown policy
1. To publish a policy, click Publish. The policy then takes effect.
2. To unpublish a policy, click Unpublish. The policy is deactivated. The default policy is then used, which shuts down the game after 10 minutes of inactivity.
Edit an inactivity shutdown policy
Click Edit to configure the policy duration.