PPU编程指南 (v1.4)
To develop applications on the PPU platform, you can write programs in the CUDA language, compile them with the PPU SDK, and run them on a PPU.
Introduction
On the Alibaba Cloud PAI platform, you can directly use Zhenwu 810E. The Zhenwu 810E software stack is fully compatible with the CUDA software stack. You can write programs directly in the CUDA language, compile them on the PAI-DSW platform, and then run them on Zhenwu 810E using services such as DLC and EAS. This guide describes the programming model for Zhenwu 810E, best practices using CUDA Samples, CuBLAS, and Cutlass, and provides compatibility information for NVCC and CUDA Samples.
Binaries compiled by the GPU CUDA SDK are not compatible with the PPU platform. To avoid unexpected runtime errors, do not install packages containing pre-compiled GPU binaries in the PPU runtime environment.

PPU programming model
PAI Serverless on Zhenwu 810E lets you write programs using the same CUDA C++ programming model ( https://docs.nvidia.com/cuda/cuda-c-programming-guide/#programming-model ) as with standard CUDA. For complete code examples, refer to the CUDA Samples (https://github.com/NVIDIA/cuda-samples).
Kernel function
You can write kernel functions for Zhenwu 810E the same way you do for NVIDIA CUDA.
Declare a kernel function with the __global__ decorator and launch it using the <<<...>>> execution configuration C++ syntax, which specifies the number of CUDA threads. Each thread that executes the kernel is assigned a unique thread ID that is accessible within the kernel through built-in variables.
// Kernel definition
__global__ void VecAdd(float* A, float* B, float* C)
{
int i = threadIdx.x;
C[i] = A[i] + B[i];
}
int main()
{
...
// Kernel invocation with N threads
VecAdd<<<1, N>>>(A, B, C);
...
}Thread hierarchy
// Kernel definition
__global__ void MatAdd(float A[N][N], float B[N][N],
float C[N][N])
{
int i = threadIdx.x;
int j = threadIdx.y;
C[i][j] = A[i][j] + B[i][j];
}
int main()
{
...
// Kernel invocation with one block of N * N * 1 threads
int numBlocks = 1;
dim3 threadsPerBlock(N, N);
MatAdd<<<numBlocks, threadsPerBlock>>>(A, B, C);
...
}Zhenwu 810E uses the same three-level thread hierarchy as NVIDIA GPUs: thread, block, and grid. The number of threads per block is limited because all threads in a block are expected to reside on the same processor core and must share its limited memory resources.

Memory hierarchy

A Zhenwu 810E thread can access data from multiple memory spaces during execution. Each thread has its own local memory. Each block has shared memory that is accessible to all threads within that block and has the same lifetime as the block. All threads can access global memory.
Launching the runtime environment
In PAI, use the PAI-DSW runtime environment to compile programs for Zhenwu 810E. When you create a DSW instance, select Zhenwu 810E as the resource. If you only need to compile and test, you can configure a small number of GPUs, CPUs, and memory resources.

Use the official PAI image (for more information, see PAI-PPU-V1.4.X Official Image Release Note). This image includes the latest PPU SDK software package, PPU-compatible versions of training frameworks such as PyTorch and Megatron-patch, and their dependencies. This setup allows you to quickly build applications. The PPU SDK is a software development kit for the Zhenwu 810E chip that is used to create high-performance, PPU-accelerated applications. With this toolkit, you can develop, optimize, and deploy your applications on the PPU software stack. This toolkit includes a toolchain, header files, multiple acceleration libraries, various runtime configurations, and a runtime library for building and deploying applications.

Configure datasets and SSH settings as needed, and then launch the DSW instance.

Using CUDA samples
This section demonstrates best practices using CUDA Samples. It covers launching a Zhenwu 810E runtime environment, downloading code, and then compiling and running an application.
vectorAdd: vector addition
Example code
/** * Vector addition: C = A + B. * * This sample is a very basic sample that implements element by element * vector addition. It is the same as the sample illustrating Chapter 2 * of the programming guide with some additions like error checking. */ #include <stdio.h> // For the CUDA runtime routines (prefixed with "cuda_") #include <cuda_runtime.h> #include <helper_cuda.h> /** * CUDA Kernel Device code * * Computes the vector addition of A and B into C. The 3 vectors have the same * number of elements numElements. */ __global__ void vectorAdd(const float *A, const float *B, float *C, int numElements) { int i = blockDim.x * blockIdx.x + threadIdx.x; if (i < numElements) { C[i] = A[i] + B[i] + 0.0f; } } /** * Host main routine */ int main(void) { // Error code to check return values for CUDA calls cudaError_t err = cudaSuccess; // Print the vector length to be used, and compute its size int numElements = 50000; size_t size = numElements * sizeof(float); printf("[Vector addition of %d elements]\n", numElements); // Allocate the host input vector A float *h_A = (float *)malloc(size); // Allocate the host input vector B float *h_B = (float *)malloc(size); // Allocate the host output vector C float *h_C = (float *)malloc(size); // Verify that allocations succeeded if (h_A == NULL || h_B == NULL || h_C == NULL) { fprintf(stderr, "Failed to allocate host vectors!\n"); exit(EXIT_FAILURE); } // Initialize the host input vectors for (int i = 0; i < numElements; ++i) { h_A[i] = rand() / (float)RAND_MAX; h_B[i] = rand() / (float)RAND_MAX; } // Allocate the device input vector A float *d_A = NULL; err = cudaMalloc((void **)&d_A, size); if (err != cudaSuccess) { fprintf(stderr, "Failed to allocate device vector A (error code %s)!\n", cudaGetErrorString(err)); exit(EXIT_FAILURE); } // Allocate the device input vector B float *d_B = NULL; err = cudaMalloc((void **)&d_B, size); if (err != cudaSuccess) { fprintf(stderr, "Failed to allocate device vector B (error code %s)!\n", cudaGetErrorString(err)); exit(EXIT_FAILURE); } // Allocate the device output vector C float *d_C = NULL; err = cudaMalloc((void **)&d_C, size); if (err != cudaSuccess) { fprintf(stderr, "Failed to allocate device vector C (error code %s)!\n", cudaGetErrorString(err)); exit(EXIT_FAILURE); } // Copy the host input vectors A and B in host memory to the device input // vectors in // device memory printf("Copy input data from the host memory to the CUDA device\n"); err = cudaMemcpy(d_A, h_A, size, cudaMemcpyHostToDevice); if (err != cudaSuccess) { fprintf(stderr, "Failed to copy vector A from host to device (error code %s)!\n", cudaGetErrorString(err)); exit(EXIT_FAILURE); } err = cudaMemcpy(d_B, h_B, size, cudaMemcpyHostToDevice); if (err != cudaSuccess) { fprintf(stderr, "Failed to copy vector B from host to device (error code %s)!\n", cudaGetErrorString(err)); exit(EXIT_FAILURE); } // Launch the Vector Add CUDA Kernel int threadsPerBlock = 256; int blocksPerGrid = (numElements + threadsPerBlock - 1) / threadsPerBlock; printf("CUDA kernel launch with %d blocks of %d threads\n", blocksPerGrid, threadsPerBlock); vectorAdd<<<blocksPerGrid, threadsPerBlock>>>(d_A, d_B, d_C, numElements); err = cudaGetLastError(); if (err != cudaSuccess) { fprintf(stderr, "Failed to launch vectorAdd kernel (error code %s)!\n", cudaGetErrorString(err)); exit(EXIT_FAILURE); } // Copy the device result vector in device memory to the host result vector // in host memory. printf("Copy output data from the CUDA device to the host memory\n"); err = cudaMemcpy(h_C, d_C, size, cudaMemcpyDeviceToHost); if (err != cudaSuccess) { fprintf(stderr, "Failed to copy vector C from device to host (error code %s)!\n", cudaGetErrorString(err)); exit(EXIT_FAILURE); } // Verify that the result vector is correct for (int i = 0; i < numElements; ++i) { if (fabs(h_A[i] + h_B[i] - h_C[i]) > 1e-5) { fprintf(stderr, "Result verification failed at element %d!\n", i); exit(EXIT_FAILURE); } } printf("Test PASSED\n"); // Free device global memory err = cudaFree(d_A); if (err != cudaSuccess) { fprintf(stderr, "Failed to free device vector A (error code %s)!\n", cudaGetErrorString(err)); exit(EXIT_FAILURE); } err = cudaFree(d_B); if (err != cudaSuccess) { fprintf(stderr, "Failed to free device vector B (error code %s)!\n", cudaGetErrorString(err)); exit(EXIT_FAILURE); } err = cudaFree(d_C); if (err != cudaSuccess) { fprintf(stderr, "Failed to free device vector C (error code %s)!\n", cudaGetErrorString(err)); exit(EXIT_FAILURE); } // Free host memory free(h_A); free(h_B); free(h_C); printf("Done\n"); return 0; }The code for Zhenwu 810E is identical to the CUDA code and requires no modifications.
Download the code
For this CUDA Sample, you can use the code directly from https://github.com/NVIDIA/cuda-samples. Run the following commands in the PAI-DSW terminal.
# Download the CUDA Sample code to your DSW environment. git clone https://github.com/NVIDIA/cuda-samples.git # Switch to a specific sample version, such as v12.4. cd cuda-samples git tag git checkout -b v12.4
Compile and test
Use the Makefile included in the CUDA Sample code to compile. Run the following commands in the PAI-DSW terminal.
# Navigate to the CUDA Sample code directory. For example: cd Samples/0_Introduction/vectorAdd # Compile and run the test. make ./vectorAdd # Expected output: [Vector addition of 50000 elements] Copy input data from the host memory to the CUDA device CUDA kernel launch with 196 blocks of 256 threads Copy output data from the CUDA device to the host memory Test PASSED Done
wmma: matrix multiplication
Example code
// CUDA sample demonstrating a integer GEMM computation using the Warp Matrix // Multiply and Accumulate API. // In this program, the compute_gemm kernel computes the result of a matrix // multiplication and addition: D = alpha * A * B + beta * C. The dimensions of // both C and D matrices are M_GLOBAL x N_GLOBAL. The A matrix is M_GLOBAL x // K_GLOBAL (row-major), the B matrix is K_GLOBAL x N_GLOBAL (column-major). In // that kernel, each CTA computes one 128 x 128 tile of the resulting matrix per // iteration. When the tile is computed, the CTA stores it to the global memory // and begins a new iteration, selecting a new 128 x 128 tile to compute. // Each CTA consists of eight warps. For the 128 x 128 tile, each warp computes // eight 16 x 16 subtiles, organized in a 2 x 4 two-dimensional array. Warps // compute the 16 x 16 subtiles using nvcuda::wmma::mma_sync operations by // moving through the K_GLOBAL dimension of the A and B matrices and // accumulating the intermediate result in the local thread state. // There are a number of simple optimizations used in the algorithm: // - The CTA copies the 128 x 128 tile of the C matrix from the global memory to // shared memory. After that is done, each warp loads the C matrix fragments // from shared memory, thus avoiding a random global memory access. // - On each internal iteration, the CTA copies a portion of the A and B // matrices from // global memory to shared memory. After that, all warps in the CTA reuse the // A and B data from shared memory, thus reducing the number of data copies // from global memory. // - The portions of the A and B matrices are stored in shared memory with an // additional // padding (skew) to reduce the number of shared memory access bank conflicts. // (See a detailed explanation near the SKEW_HALF macro definition.) // - When the CTA finishes computing the tiles of the resulting matrix, each // warp stores // its subtiles to shared memory. The CTA then copies the shared memory // contents to global memory, again avoiding redundant random global memory // accesses. // - Note that the CTA tile size is chosen to maximize the GPU register // utilization, // but carefully enough to avoid local memory use. #include <assert.h> #include <cuda.h> #include <mma.h> #include <stdio.h> // helper functions and utilities to work with CUDA #include <helper_cuda.h> #include <helper_functions.h> // Externally configurable parameters. #ifndef CPU_DEBUG // Set this to 1 to verify the correctness of the GPU-computed matrix. #define CPU_DEBUG 0 #endif #ifndef SHARED_MEMORY_LIMIT_64K // Set this to 0 to use more than 64 Kb of shared memory to cache data, to // improve the performance of the computations on GPU. // Note that you need a GPU that can have more than 64 Kb of shared memory // per multiprocessor. #define SHARED_MEMORY_LIMIT_64K 1 #endif // GPU configuration. #define WARP_SIZE 32 // MMA matrix tile dimensions. #define M 16 #define N 16 #define K 16 #define WMMA_M 16 #define WMMA_N 16 #define WMMA_K 16 // GEMM configuration. #define M_TILES 256 #define N_TILES 256 #define K_TILES 256 #define M_GLOBAL (M * M_TILES) #define N_GLOBAL (N * N_TILES) #define K_GLOBAL (K * K_TILES) #define C_LAYOUT wmma::mem_row_major // Implementation constants. #define WARPS_PER_BLOCK 8 #define THREADS_PER_BLOCK (WARP_SIZE * WARPS_PER_BLOCK) #if SHARED_MEMORY_LIMIT_64K // With only 64 Kb shared memory available, we can fit two 8-tile chunks of // the A and B matrix data, that are 16 * 16 * 8 * 8 * 2 = 32 Kb each // (i.e. two 8x8 arrays of tiles of 16x16 uint8_t-typed elements per CTA). // But we cannot account the 8 Kb total skew overhead, without which the // performance would be severely impacted. So we choose to reduce the chunk size // in half, i.e. the amount of A and B matrix data we cache in shared memory. // Accordingly, this doubles the number of outer iterations across the global K // dimension, which only slightly impacts the performance. #define CHUNK_K 8 #else #define CHUNK_K 16 #endif #define CHUNK_LINE_BYTES (CHUNK_K * K * sizeof(uint8_t)) #define WARP_COPY_BYTES (WARP_SIZE * sizeof(int4)) #define CHUNK_COPY_LINES_PER_WARP (WARP_COPY_BYTES / CHUNK_LINE_BYTES) #define CHUNK_COPY_LINE_LANES (WARP_SIZE / CHUNK_COPY_LINES_PER_WARP) #define BLOCK_ROW_WARPS 2 #define BLOCK_COL_WARPS 4 #define WARP_ROW_TILES 4 #define WARP_COL_TILES 2 #define BLOCK_ROW_TILES (WARP_ROW_TILES * BLOCK_ROW_WARPS) #define BLOCK_COL_TILES (WARP_COL_TILES * BLOCK_COL_WARPS) #define GLOBAL_MEM_STRIDE N_GLOBAL #define SHMEM_STRIDE (N * BLOCK_ROW_TILES) #define SHMEM_OFFSET (N * WARP_ROW_TILES) // The macro below is used to shift rows of the A matrix and columns of the B // matrix in shared memory to minimize possible bank conflicts. Before // performing the nvcuda::wmma::mma_sync operation, the warp must load the // matrix data using the nvcuda::wmma::load_matrix_sync operation. Although the // memory access pattern is not specified for that function, each lane in the // warp can read one or multiple matrix elements from different matrix rows or // columns. For shared memory, such access can result in bank conflicts if // different rows / columns of the matrix map to the same bank. By shifting each // row and column by a few bytes, we make sure that they map to different banks, // thus reducing the number of possible bank conflicts. The number of 32 // one-byte "uint8_t" elements is chosen as the minimum possible shift because // we must keep each row and column 256-bit aligned, as required by // nvcuda::wmma::load_matrix_sync. #define SKEW_UINT8 32 #define checkKernelErrors(expr) \ do { \ expr; \ \ cudaError_t __err = cudaGetLastError(); \ if (__err != cudaSuccess) { \ printf("Line %d: '%s' failed: %s\n", __LINE__, #expr, \ cudaGetErrorString(__err)); \ abort(); \ } \ } while (0) using namespace nvcuda; __host__ void init_host_matrices(uint8_t *a, uint8_t *b, int *c) { for (int i = 0; i < M_GLOBAL; i++) { for (int j = 0; j < K_GLOBAL; j++) { a[i * K_GLOBAL + j] = (uint8_t)(rand() % 3); } } for (int i = 0; i < N_GLOBAL; i++) { for (int j = 0; j < K_GLOBAL; j++) { b[i * K_GLOBAL + j] = (uint8_t)(rand() % 3); } } for (int t = 0; t < M_GLOBAL * N_GLOBAL; t++) { c[t] = (rand() % 3); } } __global__ void compute_gemm_imma(const uint8_t *A, const uint8_t *B, const int *C, int *D, int alpha, int beta) { extern __shared__ uint8_t shmem[][CHUNK_K * K + SKEW_UINT8]; // Warp and lane identification. const unsigned int warpId = threadIdx.x / WARP_SIZE; const unsigned int laneId = threadIdx.x % WARP_SIZE; // Offset in shared memory from which the B matrix is stored. const size_t shmem_idx_b_off = BLOCK_COL_TILES * M; // This pointer is used to access the C and D matrix tiles this warp computes. int *shmem_warp_tile_ptr = (int *)&shmem[0][0] + (warpId / 2) * SHMEM_STRIDE * K * 2 + (warpId % 2) * SHMEM_OFFSET; // This pointer is used to stream the C and D matrices block-wide tile to and // from shared memory. int *shmem_warp_stream_ptr = (int *)&shmem[0][0] + warpId * SHMEM_STRIDE * K; // Adjust the beta scaler, as it'll be multiplied by alpha at the end of // each tile computation. Technically this is not generally correct (may // result in a loss of precision). Zero still needs to be specially handled // though. beta /= alpha; // Each CTA slides along the 128 x 128 tiles from the top left corner of the // matrix to the right and down, and selects the next tile to compute. Once // there's no such tile, all warps in this CTA exit. for (unsigned int block_pos = blockIdx.x;; block_pos += gridDim.x) { const unsigned int block_tile_i = ((block_pos * BLOCK_ROW_TILES) / N_TILES) * (BLOCK_COL_TILES); const unsigned int block_tile_j = (block_pos * BLOCK_COL_TILES) % N_TILES; // Stop when there are no more D matrix tiles to compute in this CTA. if (block_tile_i >= M_TILES) { break; } // This warp's pointer to the C matrix data to copy memory from to shared // memory. const size_t gmem_idx = (block_tile_i + warpId) * M * GLOBAL_MEM_STRIDE + block_tile_j * N; const int *src_gmem_warp_stream_ptr = &C[gmem_idx]; // Stream multiple C tiles to shared memory. #pragma unroll for (int i = 0; i < K; i++) { typedef int4 copy_t; *((copy_t *)(shmem_warp_stream_ptr + SHMEM_STRIDE * i) + laneId) = *((copy_t *)(src_gmem_warp_stream_ptr + GLOBAL_MEM_STRIDE * i) + laneId); } __syncthreads(); // These fragments will accumulate the result of A and B matrix fragment // multiplications along the K_GLOBAL dimension. wmma::fragment<wmma::accumulator, M, N, K, int> c[WARP_COL_TILES] [WARP_ROW_TILES]; // Load the C matrix tiles into fragments from shared memory. #pragma unroll for (int i = 0; i < WARP_COL_TILES; i++) { #pragma unroll for (int j = 0; j < WARP_ROW_TILES; j++) { const int *tile_ptr = shmem_warp_tile_ptr + i * SHMEM_STRIDE * K + j * N; wmma::load_matrix_sync(c[i][j], tile_ptr, SHMEM_STRIDE, C_LAYOUT); } } __syncthreads(); // Scale the C matrix. #pragma unroll for (int i = 0; i < WARP_COL_TILES; i++) { #pragma unroll for (int j = 0; j < WARP_ROW_TILES; j++) { #pragma unroll for (int t = 0; t < c[i][j].num_elements; t++) { c[i][j].x[t] *= beta; } } } // Select what warp copies what matrix to shared memory. // Warps 0-3 copy the A matrix, warps 4-7 copy the B matrix. const uint8_t *warp_ptr = (warpId < 4) ? (&A[block_tile_i * M * K_GLOBAL] + M * K_GLOBAL * (warpId % 4) * 2) : (&B[block_tile_j * N * K_GLOBAL] + N * K_GLOBAL * (warpId % 4) * 2); // Go through the global K dimension by a fixed step at a time. #pragma unroll for (int tile_k = 0; tile_k < K_TILES; tile_k += CHUNK_K) { // Copy slices of the A and B matrices to shared memory. // The first half of the warps in the CTA copy the A matrix, the rest copy // the B matrix. size_t shmem_idx = warpId < (WARPS_PER_BLOCK / 2) ? (M * (warpId % (WARPS_PER_BLOCK / 2)) * 2) : (N * (warpId % (WARPS_PER_BLOCK / 2)) * 2 + shmem_idx_b_off); // First half of the warp copies the first row / column of the matrix, // the second half of the warp copies the next. int4 *lane_ptr = (int4 *)(warp_ptr + tile_k * K + (laneId / CHUNK_COPY_LINE_LANES) * K_GLOBAL) + (laneId % CHUNK_COPY_LINE_LANES); // Shift the second half of the warp to the next row / column in the // shared memory. shmem_idx += laneId / CHUNK_COPY_LINE_LANES; #pragma unroll for (int i = 0; i < ((WARP_SIZE / 2) / CHUNK_COPY_LINES_PER_WARP) * 2; i++) { // Copy 16 bytes at once in each lane. *((int4 *)&shmem[shmem_idx][0] + (laneId % CHUNK_COPY_LINE_LANES)) = *lane_ptr; // Advance the global memory pointer and the shared memory index. lane_ptr = (int4 *)((uint8_t *)lane_ptr + K_GLOBAL * CHUNK_COPY_LINES_PER_WARP); shmem_idx += CHUNK_COPY_LINES_PER_WARP; } __syncthreads(); // Compute a grid of C matrix tiles in each warp. #pragma unroll for (int k_step = 0; k_step < CHUNK_K; k_step++) { wmma::fragment<wmma::matrix_a, M, N, K, uint8_t, wmma::row_major> a[WARP_COL_TILES]; wmma::fragment<wmma::matrix_b, M, N, K, uint8_t, wmma::col_major> b[WARP_ROW_TILES]; #pragma unroll for (int i = 0; i < WARP_COL_TILES; i++) { size_t shmem_idx_a = (warpId / 2) * M * 2 + (i * M); const uint8_t *tile_ptr = &shmem[shmem_idx_a][k_step * K]; wmma::load_matrix_sync(a[i], tile_ptr, K * CHUNK_K + SKEW_UINT8); #pragma unroll for (int j = 0; j < WARP_ROW_TILES; j++) { if (i == 0) { // Load the B matrix fragment once, because it is going to be // reused against the other A matrix fragments. size_t shmem_idx_b = shmem_idx_b_off + (WARP_ROW_TILES * N) * (warpId % 2) + (j * N); const uint8_t *tile_ptr = &shmem[shmem_idx_b][k_step * K]; wmma::load_matrix_sync(b[j], tile_ptr, K * CHUNK_K + SKEW_UINT8); } wmma::mma_sync(c[i][j], a[i], b[j], c[i][j]); } } } __syncthreads(); } // Store the D fragments to shared memory. #pragma unroll for (int i = 0; i < WARP_COL_TILES; i++) { #pragma unroll for (int j = 0; j < WARP_ROW_TILES; j++) { #pragma unroll // Uniform, point-wise transformations of ALL fragment elements by ALL // threads in the warp are well-defined even though element indices // within fragment storage are not defined. for (int t = 0; t < c[i][j].num_elements; t++) c[i][j].x[t] *= alpha; int *tile_ptr = shmem_warp_tile_ptr + i * SHMEM_STRIDE * K + j * N; wmma::store_matrix_sync(tile_ptr, c[i][j], SHMEM_STRIDE, C_LAYOUT); } } __syncthreads(); // Now that shared memory contains all the D tiles, stream them to global // memory. int *dst_gmem_warp_stream_ptr = &D[gmem_idx]; #pragma unroll for (int i = 0; i < K; i++) { *((int4 *)(dst_gmem_warp_stream_ptr + GLOBAL_MEM_STRIDE * i) + laneId) = *((int4 *)(shmem_warp_stream_ptr + SHMEM_STRIDE * i) + laneId); } __syncthreads(); } } // Performs an MxNxK GEMM (C=alpha*A*B + beta*C) assuming: // 1) Matrices are packed in memory. // 2) M, N and K are multiples of 16. // 3) Neither A nor B are transposed. // Note: This is a less performant version of the compute_gemm_imma kernel. It // is designed for // demonstration purposes only to show the CUDA WMMA API use without // relying on availability of the shared memory. __global__ void simple_wmma_gemm_imma(const uint8_t *a, const uint8_t *b, const int *c, int *d, int m_ld, int n_ld, int k_ld, int alpha, int beta) { // Leading dimensions. Packed with no transpositions. int lda = m_ld; int ldb = k_ld; int ldc = n_ld; // Tile using a 2D grid int warpM = (blockIdx.x * blockDim.x + threadIdx.x) / warpSize; int warpN = (blockIdx.y * blockDim.y + threadIdx.y); // Declare the fragments wmma::fragment<wmma::matrix_a, WMMA_M, WMMA_N, WMMA_K, uint8_t, wmma::row_major> a_frag; wmma::fragment<wmma::matrix_b, WMMA_M, WMMA_N, WMMA_K, uint8_t, wmma::col_major> b_frag; wmma::fragment<wmma::accumulator, WMMA_M, WMMA_N, WMMA_K, int> acc_frag; wmma::fragment<wmma::accumulator, WMMA_M, WMMA_N, WMMA_K, int> c_frag; wmma::fill_fragment(acc_frag, 0.0f); // Loop over k for (int i = 0; i < k_ld; i += WMMA_K) { int aCol = i; int aRow = warpM * WMMA_M; int bCol = i; int bRow = warpN * WMMA_N; // Bounds checking if (aRow < m_ld && aCol < k_ld && bRow < k_ld && bCol < n_ld) { // Load the inputs wmma::load_matrix_sync(a_frag, a + aCol + aRow * lda, lda); wmma::load_matrix_sync(b_frag, b + bCol + bRow * ldb, ldb); // Perform the matrix multiplication wmma::mma_sync(acc_frag, a_frag, b_frag, acc_frag); } } // Load in the current value of c, scale it by beta, and add this our result // scaled by alpha int cCol = warpN * WMMA_N; int cRow = warpM * WMMA_M; if (cRow < m_ld && cCol < n_ld) { wmma::load_matrix_sync(c_frag, c + cCol + cRow * ldc, ldc, wmma::mem_row_major); for (int i = 0; i < c_frag.num_elements; i++) { c_frag.x[i] = alpha * acc_frag.x[i] + beta * c_frag.x[i]; } // Store the output wmma::store_matrix_sync(d + cCol + cRow * ldc, c_frag, ldc, wmma::mem_row_major); } } __host__ void matMultiplyOnHost(uint8_t *A, uint8_t *B, int *C, int alpha, int beta, int numARows, int numAColumns, int numBRows, int numBColumns, int numCRows, int numCColumns) { for (int i = 0; i < numCRows; i++) { for (int j = 0; j < numCColumns; j++) { int temp = 0; for (int k = 0; k < numAColumns; k++) { temp += A[i * numAColumns + k] * B[j * numBRows + k]; } C[i * numCColumns + j] = temp * alpha + beta * C[i * numCColumns + j]; } } } int main(int argc, char **argv) { printf("Initializing...\n"); int dev = findCudaDevice(argc, (const char **)argv); cudaDeviceProp deviceProp; checkCudaErrors(cudaGetDeviceProperties(&deviceProp, dev)); // Tensor cores require a GPU of Volta (SM72) architecture or higher. if (deviceProp.major < 7 || (deviceProp.major <= 7 && deviceProp.minor < 2)) { printf( "immaTensorCoreGemm requires SM 7.2 or higher to use Tensor Cores. " "Exiting...\n"); exit(EXIT_WAIVED); } printf("M: %d (%d x %d)\n", M_GLOBAL, M, M_TILES); printf("N: %d (%d x %d)\n", N_GLOBAL, N, N_TILES); printf("K: %d (%d x %d)\n", K_GLOBAL, K, K_TILES); uint8_t *A_h = NULL; uint8_t *B_h = NULL; int *C_h = NULL; #if CPU_DEBUG int *result_hD = NULL; int *result_host = NULL; #endif A_h = (uint8_t *)malloc(sizeof(uint8_t) * M_GLOBAL * K_GLOBAL); B_h = (uint8_t *)malloc(sizeof(uint8_t) * K_GLOBAL * N_GLOBAL); C_h = (int *)malloc(sizeof(int) * M_GLOBAL * N_GLOBAL); #if CPU_DEBUG result_hD = (int *)malloc(sizeof(int) * M_GLOBAL * N_GLOBAL); result_host = (int *)malloc(sizeof(int) * M_GLOBAL * N_GLOBAL); #endif uint8_t *A = NULL; uint8_t *B = NULL; int *C = NULL; int *D = NULL; checkCudaErrors( cudaMalloc(reinterpret_cast<void **>(&A), sizeof(uint8_t) * M_GLOBAL * K_GLOBAL)); checkCudaErrors( cudaMalloc(reinterpret_cast<void **>(&B), sizeof(uint8_t) * N_GLOBAL * K_GLOBAL)); checkCudaErrors(cudaMalloc(reinterpret_cast<void **>(&C), sizeof(int) * M_GLOBAL * N_GLOBAL)); checkCudaErrors(cudaMalloc(reinterpret_cast<void **>(&D), sizeof(int) * M_GLOBAL * N_GLOBAL)); assert(((unsigned long long)A) % 128 == 0); assert(((unsigned long long)B) % 128 == 0); assert(((unsigned long long)C) % 128 == 0); assert(((unsigned long long)D) % 128 == 0); init_host_matrices(A_h, B_h, C_h); checkCudaErrors(cudaMemcpy(A, A_h, sizeof(uint8_t) * M_GLOBAL * K_GLOBAL, cudaMemcpyHostToDevice)); checkCudaErrors(cudaMemcpy(B, B_h, sizeof(uint8_t) * N_GLOBAL * K_GLOBAL, cudaMemcpyHostToDevice)); checkCudaErrors(cudaMemcpy(C, C_h, sizeof(int) * M_GLOBAL * N_GLOBAL, cudaMemcpyHostToDevice)); checkCudaErrors(cudaMemset(D, 0, sizeof(int) * M_GLOBAL * N_GLOBAL)); printf("Preparing data for GPU...\n"); assert(((unsigned long long)A) % 128 == 0); assert(((unsigned long long)B) % 128 == 0); assert(((unsigned long long)C) % 128 == 0); assert(((unsigned long long)D) % 128 == 0); enum { // Compute the right amount of shared memory to request. // We need shared memory to hold per-CTA C and D matrix tiles, and to cache // per-CTA chunks // of the A and B matrices. Therefore, the right amount to request is the // maximum of those // two numbers. SHMEM_SZ = MAX(sizeof(uint8_t) * (BLOCK_COL_TILES * M) * (CHUNK_K * K + SKEW_UINT8) * 2, M * (BLOCK_ROW_WARPS * WARP_ROW_TILES) * N * (BLOCK_COL_WARPS * WARP_COL_TILES) * sizeof(int)) }; printf("Required shared memory size: %lu Kb\n", SHMEM_SZ / 1024UL); int alpha = 1; int beta = 1; cudaEvent_t start, stop; checkCudaErrors(cudaEventCreate(&start)); checkCudaErrors(cudaEventCreate(&stop)); checkCudaErrors(cudaEventRecord(start)); // If enough shared memory available on the GPU use high performant kernel if (deviceProp.sharedMemPerMultiprocessor >= SHMEM_SZ) { printf("Computing... using high performance kernel compute_gemm_imma \n"); checkCudaErrors(cudaFuncSetAttribute( compute_gemm_imma, cudaFuncAttributeMaxDynamicSharedMemorySize, SHMEM_SZ)); checkKernelErrors( (compute_gemm_imma<<<deviceProp.multiProcessorCount, THREADS_PER_BLOCK, SHMEM_SZ>>>(A, B, C, D, alpha, beta))); #if CPU_DEBUG checkCudaErrors(cudaMemcpy(result_hD, D, sizeof(int) * M_GLOBAL * N_GLOBAL, cudaMemcpyDeviceToHost)); #endif } else { dim3 gridDim; dim3 blockDim; // blockDim.x must be a multiple of warpSize // 128x4 means we have 16 warps and a block computes a 64x64 output tile blockDim.x = 128; blockDim.y = 4; gridDim.x = (M_GLOBAL + (WMMA_M * blockDim.x / 32 - 1)) / (WMMA_M * blockDim.x / 32); gridDim.y = (N_GLOBAL + WMMA_N * blockDim.y - 1) / (WMMA_N * blockDim.y); printf("Computing... using simple_wmma_gemm_imma kernel\n"); simple_wmma_gemm_imma<<<gridDim, blockDim>>>(A, B, C, D, M_GLOBAL, N_GLOBAL, K_GLOBAL, alpha, beta); #if CPU_DEBUG checkCudaErrors(cudaMemcpy(result_hD, D, sizeof(int) * M_GLOBAL * N_GLOBAL, cudaMemcpyDeviceToHost)); #endif } checkCudaErrors(cudaEventRecord(stop)); checkCudaErrors(cudaEventSynchronize(stop)); #if CPU_DEBUG printf("Verifying correctness of the computations...\n"); memcpy(result_host, C_h, sizeof(int) * M_GLOBAL * N_GLOBAL); matMultiplyOnHost(A_h, B_h, result_host, alpha, beta, M_GLOBAL, K_GLOBAL, K_GLOBAL, N_GLOBAL, M_GLOBAL, N_GLOBAL); for (int i = 0; i < N_GLOBAL * M_GLOBAL; i++) { if (abs(result_hD[i] - result_host[i]) > 0) { printf("mismatch i=%d result_hD=%d result_host=%d\n", i, result_hD[i], result_host[i]); } } free(result_host); free(result_hD); #endif float milliseconds = 0; checkCudaErrors(cudaEventElapsedTime(&milliseconds, start, stop)); printf("Time: %f ms\n", milliseconds); printf("TOPS: %.2f\n", (((double)M_GLOBAL * N_GLOBAL * K_GLOBAL * 2)/(milliseconds/1000.)) / 1e12); free(A_h); free(B_h); free(C_h); checkCudaErrors(cudaFree(reinterpret_cast<void *>(A))); checkCudaErrors(cudaFree(reinterpret_cast<void *>(B))); checkCudaErrors(cudaFree(reinterpret_cast<void *>(C))); checkCudaErrors(cudaFree(reinterpret_cast<void *>(D))); return EXIT_SUCCESS; }The PPU code is identical to the CUDA code. It uses the wmma API in the same way, and no modifications are needed.
Download the code
Follow the same steps for downloading code as described in the vectorAdd: vector addition example.
Compile and test
Use the Makefile included in the CUDA Sample code to compile.
# Navigate to the CUDA Sample code directory. For example: cd Samples/3_CUDA_Features/immaTensorCoreGemm # Compile and run the test. make ./immaTensorCoreGemm # Expected output: Initializing... GPU Device 0: "Ampere" with compute capability 8.0 M: 4096 (16 x 256) N: 4096 (16 x 256) K: 4096 (16 x 256) Preparing data for GPU... Required shared memory size: 64 Kb Computing... using high performance kernel compute_gemm_imma Time: 3.457640 ms TOPS: 39.75
Using CuBLAS
CuBLAS: matrix multiplication
Example code
#include <cstdio> #include <cstdlib> #include <vector> #include <cublas_v2.h> #include <cuda_runtime.h> #include "cublas_utils.h" using data_type = double; int main(int argc, char *argv[]) { cublasHandle_t cublasH = NULL; cudaStream_t stream = NULL; const int m = 2; const int n = 2; const int k = 2; const int lda = 2; const int ldb = 2; const int ldc = 2; /* * A = | 1.0 | 2.0 | * | 3.0 | 4.0 | * * B = | 5.0 | 6.0 | * | 7.0 | 8.0 | */ const std::vector<data_type> A = {1.0, 2.0, 3.0, 4.0}; const std::vector<data_type> B = {5.0, 6.0, 7.0, 8.0}; std::vector<data_type> C(m * n); const data_type alpha = 1.0; const data_type beta = 0.0; data_type *d_A = nullptr; data_type *d_B = nullptr; data_type *d_C = nullptr; cublasOperation_t transa = CUBLAS_OP_N; cublasOperation_t transb = CUBLAS_OP_N; printf("A\n"); print_matrix(m, k, A.data(), lda); printf("=====\n"); printf("B\n"); print_matrix(k, n, B.data(), ldb); printf("=====\n"); /* step 1: create cublas handle, bind a stream */ CUBLAS_CHECK(cublasCreate(&cublasH)); CUDA_CHECK(cudaStreamCreateWithFlags(&stream, cudaStreamNonBlocking)); CUBLAS_CHECK(cublasSetStream(cublasH, stream)); /* step 2: copy data to device */ CUDA_CHECK(cudaMalloc(reinterpret_cast<void **>(&d_A), sizeof(data_type) * A.size())); CUDA_CHECK(cudaMalloc(reinterpret_cast<void **>(&d_B), sizeof(data_type) * B.size())); CUDA_CHECK(cudaMalloc(reinterpret_cast<void **>(&d_C), sizeof(data_type) * C.size())); CUDA_CHECK(cudaMemcpyAsync(d_A, A.data(), sizeof(data_type) * A.size(), cudaMemcpyHostToDevice, stream)); CUDA_CHECK(cudaMemcpyAsync(d_B, B.data(), sizeof(data_type) * B.size(), cudaMemcpyHostToDevice, stream)); /* step 3: compute */ CUBLAS_CHECK( cublasDgemm(cublasH, transa, transb, m, n, k, &alpha, d_A, lda, d_B, ldb, &beta, d_C, ldc)); /* step 4: copy data to host */ CUDA_CHECK(cudaMemcpyAsync(C.data(), d_C, sizeof(data_type) * C.size(), cudaMemcpyDeviceToHost, stream)); CUDA_CHECK(cudaStreamSynchronize(stream)); /* * C = | 23.0 | 31.0 | * | 34.0 | 46.0 | */ printf("C\n"); print_matrix(m, n, C.data(), ldc); printf("=====\n"); /* free resources */ CUDA_CHECK(cudaFree(d_A)); CUDA_CHECK(cudaFree(d_B)); CUDA_CHECK(cudaFree(d_C)); CUBLAS_CHECK(cublasDestroy(cublasH)); CUDA_CHECK(cudaStreamDestroy(stream)); CUDA_CHECK(cudaDeviceReset()); return EXIT_SUCCESS; }The PPU code is identical to the CUDA code. It uses the CuBLAS API in the same way, and no modifications are needed.
Download the code
For this sample, you can use the code directly from https://github.com/NVIDIA/CUDALibrarySamples.
# Download the CUDA Library Samples to your PPU runtime environment. git clone https://github.com/NVIDIA/CUDALibrarySamples.git
Compile and test
Use the CUDALibrarySamples code to compile.
# Navigate to the CUDA Library Samples directory. For example: cd CUDALibrarySamples/cuBLAS/Level-3/gemm/ # Compile and run the test. mkdir build cd build cmake .. make ./cublas_gemm_example # Expected output: A 1.00 3.00 2.00 4.00 ===== B 5.00 7.00 6.00 8.00 ===== C 23.00 31.00 34.00 46.00 =====
Using Cutlass
turing_tensorop_gemm
Example code
... // This code section describes the tile size a thread block will compute using ShapeMMAThreadBlock = #ifdef __HGGCCC__ cutlass::gemm::GemmShape<64, 64, 64>; // <- threadblock tile M = 64, N = 64, K = 64 #else cutlass::gemm::GemmShape<128, 256, 64>; // <- threadblock tile M = 128, N = 256, K = 64 #endif // This code section describes tile size a warp will compute #ifdef __HGGCCC__ using ShapeMMAWarp = cutlass::gemm::GemmShape<32, 32, 64>; // <- warp tile M = 32, N = 32, K = 64 #else using ShapeMMAWarp = cutlass::gemm::GemmShape<64, 64, 64>; // <- warp tile M = 64, N = 64, K = 64 #endif // This code section describes the size of MMA op #ifdef __HGGCCC__ using ShapeMMAOp = cutlass::gemm::GemmShape<16, 16, 32>; // <- MMA Op tile M = 16, N = 16, K = 16 #else using ShapeMMAOp = cutlass::gemm::GemmShape<8, 8, 16>; // <- MMA Op tile M = 8, N = 8, K = 16 #endif // This code section describes how threadblocks are scheduled on GPU using SwizzleThreadBlock = cutlass::gemm::threadblock::GemmIdentityThreadblockSwizzle<>; // <- Defines the thread block scheduling strategy // This code section describes the epilogue part of the kernel using EpilogueOp = cutlass::epilogue::thread::LinearCombination< ElementOutput, // <- data type of output matrix 128 / cutlass::sizeof_bits<ElementOutput>::value, // <- the number of elements per vectorized // memory access. For a byte, it's 16 // elements. This becomes the vector width of // math instructions in the epilogue too ElementAccumulator, // <- data type of accumulator ElementComputeEpilogue>; // <- data type for alpha/beta in linear combination function // Number of pipelines you want to use constexpr int NumStages = 2; using Gemm = cutlass::gemm::device::Gemm<ElementInputA, LayoutInputA, ElementInputB, LayoutInputB, ElementOutput, LayoutOutput, ElementAccumulator, MMAOp, SmArch, ShapeMMAThreadBlock, ShapeMMAWarp, ShapeMMAOp, EpilogueOp, SwizzleThreadBlock, NumStages>; ... // For the complete PPU Cutlass source code, contact a PAI Serverless PDSA.Zhenwu 810E is fully compatible with NVIDIA's official open-source Cutlass code. However, for optimal performance, we recommend using the PPU-optimized version of Cutlass. Use the
__HGGCCC__macro to enable MMA instructions and their corresponding memory layouts, which leverage TensorCores on the PPU for accelerated performance.Download the code
For the complete PPU Cutlass source code, contact a PAI Serverless PDSA.
Compile and test
# Switch to the PPU cutlass V1.3 RELEASE branch. git checkout remotes/origin/gpgpu_1v3_release # Navigate to the sample code directory. For example: cd examples/08_turing_tensorop_gemm/ # Compile using the build script. ../common/build_and_run.sh turing_tensorop_gemm ppu # Run the program to perform matrix multiplication for a problem size of M = 5120, N = 4096, and K = 4096. ./turing_tensorop_gemm.ppu # Expected output: Passed
Related documents
To view and run more CUDA Samples, see CUDA Compatibility (v1.4.1).
For a list of supported NVCC compiler options, see NVCC Options Compatibility (v1.4).





