Returns the storage type of a scene object as a string: 'gltf' (GL Transmission Format) or 'osg' (OpenSceneGraph).
Syntax
cstring ST_Type(scene sceneObject);Parameters
| Parameter | Description |
|---|---|
sceneObject | The scene object to inspect. |
Examples
Return `'gltf'` for a glTF scene object:
SELECT ST_Type(ST_sceneFromText('{"type" : "gltf", "lod" : 1 , "content" : {"accessors":...}}'));
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