通用型导播台API调用Demo

本文提供了一个示例代码,展示如何调用通用型导播台openAPI进行基本操作。

导播台生命流程

通用型导播台整个生命流程顺序如下 :

重要

请先添加视频资源再添加布局,否则布局无法生效。

  1. 创建导播台

  2. 设置导播台

  3. 添加视频资源

  4. 添加布局

  5. 设置播放场景

  6. (可选)添加组件

    组件包括ET字幕、图片、文字等,可以不创建,请根据实际情况选择是否使用。

  7. 启动导播台

  8. 停止导播台

  9. 删除导播台

示例代码

说明
  • 创建导播台

    // 创建导播台
    func CreateCaster(liveClient *live20161101.Client) (*live20161101.CreateCasterResponse, error) {
    	// 创建导播台请求参数
    	createCasterRequest := &live20161101.CreateCasterRequest{}
    	createCasterRequest.ClientToken = tea.String(uuid.New().String())
    	createCasterRequest.CasterName = tea.String("导播台测试")
    	createCasterRequest.ChargeType = tea.String("PostPaid")
    	createCasterRequest.NormType = tea.Int32(1)
    	createCasterResponse, err := liveClient.CreateCaster(createCasterRequest)
    	if err != nil {
    		return nil, errors.New("CreateCaster failed: " + err.Error())
    	}
    	return createCasterResponse, nil
    }

    关于CreateCaster接口的请求参数等更多信息,请参见创建导播台

  • 设置导播台

    // 设置导播台
    func SetCasterConfig(liveClient *live20161101.Client, casterId *string, domainName *string) (*live20161101.SetCasterConfigResponse, error) {
    	// 设置导播台配置参数
    	createSetCasterConfig := &live20161101.SetCasterConfigRequest{}
    	createSetCasterConfig.CasterId = casterId
    	createSetCasterConfig.CasterName = tea.String("导播台测试")
    	createSetCasterConfig.ChannelEnable = tea.Int32(1)
    	createSetCasterConfig.Delay = tea.Float32(0)
    	createSetCasterConfig.DomainName = domainName
    	createSetCasterConfig.ProgramEffect = tea.Int32(1)
    	createSetCasterConfig.ProgramName = tea.String("test loop play")
    	// 转码设置(横竖屏模式及清晰度设置)
    	// 其中:CasterTemplate取值范围如下:lp_ld:流畅、lp_sd:标清、lp_hd:高清、lp_ud:超清。lp_ld_v:竖屏流畅、lp_sd_v:竖屏标清、lp_hd_v:竖屏高清、lp_ud_v:竖屏超清。
    	createSetCasterConfig.TranscodeConfig = tea.String(`{"CasterTemplate": "lp_ld"}`)
    	// 配置导播台直播录制参数。json字段含义请参考:AddLiveAppRecordConfig
    	// createSetCasterConfig.RecordConfig = tea.String(`{ "endpoint": "", "ossBucket": "", "videoFormat": [{"format": "flv", "interval": 900, "prefix":"record/{AppName}/{StreamName}/{StartTime}_{EndTime}" }]}`)
    	setCasterConfigResponse, err := liveClient.SetCasterConfig(createSetCasterConfig)
    	if err != nil {
    		return nil, errors.New("SetCasterConfig failed: " + err.Error())
    	}
    	return setCasterConfigResponse, nil
    }

    关于SetCasterConfig接口的更多信息,请参见配置导播台

  • 添加资源及绑定到通道

    // 添加资源
    func AddCasterVideoResource(liveClient *live20161101.Client, casterId *string) error {
    	// 创建导播台视频资源
    	addCasterVideoResourceRequest := &live20161101.AddCasterVideoResourceRequest{}
    	addCasterVideoResourceRequest.CasterId = casterId
    	addCasterVideoResourceRequest.ResourceName = tea.String("测试使用视频资源")
    	addCasterVideoResourceRequest.LiveStreamUrl = tea.String("xxxxx")
    	addCasterVideoResourceRequest.PtsCallbackInterval = tea.Int32(1000)
    	addCasterVideoResourceResp, err := liveClient.AddCasterVideoResource(addCasterVideoResourceRequest)
    	if err != nil {
    		return errors.New("AddCasterVideoResource failed: " + err.Error())
    	}
    	resourceId := addCasterVideoResourceResp.Body.ResourceId
    
    	// 视频资源与通道一一绑定
    	setCasterChannelRequest := &live20161101.SetCasterChannelRequest{}
    	setCasterChannelRequest.CasterId = casterId
    	setCasterChannelRequest.PlayStatus = tea.Int32(1)
    	setCasterChannelRequest.ChannelId = tea.String("RV01")
    	setCasterChannelRequest.ResourceId = resourceId
    	_, err = liveClient.SetCasterChannel(setCasterChannelRequest)
    	if err != nil {
    		return errors.New("SetCasterChannel failed: " + err.Error())
    	}
    	return nil
    }

    关于AddCasterVideoResource接口的更多信息,请参见添加导播台视频资源

  • 添加布局

    // 添加布局
    func AddCasterLayout(liveClient *live20161101.Client, casterId *string) (*live20161101.AddCasterLayoutResponse, error) {
    	// 创建布局
    	addCasterLayoutRequest := &live20161101.AddCasterLayoutRequest{}
    	addCasterLayoutRequest.CasterId = casterId
    	addCasterLayoutRequest.BlendList = []*string{tea.String("RV01")} // 对应于视频的位置
    	addCasterLayoutRequest.MixList = []*string{tea.String("RV01")}   // 对应于视频的位置
    
    	audioLayer := &live20161101.AddCasterLayoutRequestAudioLayer{}
    	audioLayer.VolumeRate = tea.Float32(1)
    	audioLayer.ValidChannel = tea.String("all")
    	audioLayer.FixedDelayDuration = tea.Int32(0)
    
    	addCasterLayoutRequest.AudioLayer = []*live20161101.AddCasterLayoutRequestAudioLayer{
    		audioLayer,
    	}
    
    	videoLayer := &live20161101.AddCasterLayoutRequestVideoLayer{
    		FillMode:           tea.String("fit"),
    		HeightNormalized:   tea.Float32(1),
    		WidthNormalized:    tea.Float32(1),
    		PositionRefer:      tea.String("topLeft"),
    		PositionNormalized: []*float32{tea.Float32(0), tea.Float32(0)},
    		FixedDelayDuration: tea.Int32(0),
    	}
    
    	addCasterLayoutRequest.VideoLayer = []*live20161101.AddCasterLayoutRequestVideoLayer{
    		videoLayer,
    	}
    	addCasterLayoutResponse, err := liveClient.AddCasterLayout(addCasterLayoutRequest)
    	if err != nil {
    		return nil, errors.New("AddCasterLayout failed: " + err.Error())
    	}
    	return addCasterLayoutResponse, nil
    }

    关于AddCasterLayout接口的更多信息,请参见添加导播台布局

  • 启动导播台、设置播放场景

    // 启动导播台、设置播放场景
    func StartCaster(liveClient *live20161101.Client, casterId *string, layoutId *string) (*live20161101.StartCasterResponse, error) {
    	// 启动导播台
    	startCasterRequest := &live20161101.StartCasterRequest{
    		CasterId: casterId,
    	}
    	startCasterResp, err := liveClient.StartCaster(startCasterRequest)
    	if err != nil {
    		return nil, errors.New("StartCaster failed: " + err.Error())
    	}
    
    	// 因为资源加载需要时间,如果立马启动,则可能资源尚未加载成功,所以需要暂停一下
    	time.Sleep(time.Second)
    
    	// 设置播放场景
    	// PVW (可选设置)
    	setCasterSceneConfigRequest := &live20161101.SetCasterSceneConfigRequest{
    		CasterId: casterId,
    		LayoutId: layoutId,
    		SceneId:  startCasterResp.Body.PvwSceneInfos.SceneInfo[0].SceneId,
    	}
    
    	_, err = liveClient.SetCasterSceneConfig(setCasterSceneConfigRequest)
    	if err != nil {
    		return nil, errors.New("SetCasterSceneConfig failed: " + err.Error())
    	}
    	// PGM (必选设置)
    	setCasterSceneConfigRequest.SceneId = startCasterResp.Body.PgmSceneInfos.SceneInfo[0].SceneId
    	_, err = liveClient.SetCasterSceneConfig(setCasterSceneConfigRequest)
    	if err != nil {
    		return nil, errors.New("SetCasterSceneConfig failed: " + err.Error())
    	}
    	return startCasterResp, nil
    }

    关于StartCaster接口的更多信息,请参见启动导播台

    关于SetCasterSceneConfig接口的更多信息,请参见设置场景配置

  • 添加ET字幕组件并应用到场景

    // 添加ET字幕组件并应用到场景
    func AddETComponent(liveClient *live20161101.Client, casterId *string, layoutId *string, pgmSceneId *string) error {
    	// 此方法前提: 导播台已经存在,且添加的视频资源是直播流,且locationIDRV01
    	// 注:ET字幕必须是直播流才有效
    	// 创建组件
    	r := &live20161101.AddCasterComponentRequest{
    		CasterId:       casterId,
    		ComponentType:  tea.String("caption"),
    		ComponentName:  tea.String("ET字幕测试使用"),
    		Effect:         tea.String("none"),
    		LocationId:     tea.String("RV01"),
    		ComponentLayer: tea.String(`{"HeightNormalized":"1","WidthNormalized":"1","PositionRefer":"topLeft","PositionNormalized":["0.05", "0.7"]}`),
    		// 字幕具体字段请参考:AddCasterComponent文档内的【CaptionLayerContent】字段说明
    		// 其中新增以下字段,目前官网文档尚未更新,请注意
    		// BoxWidthNormalized:文字背景宽度归一化值,该归一化值是基于文字的size来计算的,即boxWidth/font_size, 如果系统归一化反计算出来的值超过16,取16. 默认0。
    		// BoxColor:文字背景色彩,取值格式为 0xRGBA,比如: 取值"0xff0000ff" 表示红色, 不透明; 默认"" 表示无效。
    		// ShadowxWidthNormalized:文字阴影x坐标归一化值,该归一化值是基于文字的size来计算的,即shadowxWidth/font_size, 如果系统归一化反计算出来的值超过16,取16. 默认0。
    		// ShadowyWidthNormalized:文字阴影y坐标归一化值,该归一化值是基于文字的size来计算的,即shadowyWidth/font_size, 如果系统归一化反计算出来的值超过16,取16. 默认0。
    		// ShadowColor:文字阴影色彩,取值格式为 0xRGBA,比如: 取值"0xff0000ff" 表示红色, 不透明; 默认"" 表示无效。
    		CaptionLayerContent: tea.String(`{
            "SizeNormalized": 0.05,
            "Color": "0xFFFFFF",
            "LocationId": "RV01",
            "BorderColor": "0x696969",
            "BorderWidthNormalized": 0.1,
            "BoxColor": "0xffffff",
            "BoxWidthNormalized": 0.7,
            "ShadowColor": "0x3c3c3c",
            "ShadowxWidthNormalized": 0.4,
            "ShadowyWidthNormalized": 0.4,
            "SourceLan": "cn",
            "TargetLan": "en",
            "PtsOffset": -1000,
            "SourceLanPerLineWordCount": 28,
            "TargetLanPerLineWordCount": 60,
            "ShowSourceLan": true,
            "ShowTargetLan": true,
            "Truncation": false,
            "AppearDuration": 20000,
            "AppearMode": "Movie"
            }`),
    	}
    
    	addCasterComponentResp, err := liveClient.AddCasterComponent(r)
    	if err != nil {
    		return errors.New("AddCasterComponent failed: " + err.Error())
    	}
    
    	// 应用组件到指定的场景下
    	setCasterSceneConfigRequest := &live20161101.UpdateCasterSceneConfigRequest{
    		CasterId:    casterId,
    		LayoutId:    layoutId,
    		SceneId:     pgmSceneId,
    		ComponentId: []*string{addCasterComponentResp.Body.ComponentId},
    	}
    
    	_, err = liveClient.UpdateCasterSceneConfig(setCasterSceneConfigRequest)
    	if err != nil {
    		return errors.New("UpdateCasterSceneConfig failed: " + err.Error())
    	}
    	return nil
    }

    关于AddCasterComponent接口的更多信息,请参见添加导播台组件

    关于SetCasterSceneConfig接口的更多信息,请参见设置场景配置

  • 切换布局

    // 切换布局
    func ChangeLayout(liveClient *live20161101.Client, casterId *string, pgmSceneId *string, newLayoutId *string) error {
    	// 更改场景使用的布局ID
    	setCasterSceneConfigRequest := &live20161101.UpdateCasterSceneConfigRequest{
    		CasterId: casterId,
    		SceneId:  pgmSceneId,
    		LayoutId: newLayoutId,
    	}
    	_, err := liveClient.UpdateCasterSceneConfig(setCasterSceneConfigRequest)
    	if err != nil {
    		return errors.New("UpdateCasterSceneConfig failed: " + err.Error())
    	}
    	return nil
    }

    关于SetCasterSceneConfig接口的更多信息,请参见设置场景配置

  • 停止导播台

    // 停止导播台
    func StopCaster(liveClient *live20161101.Client, casterId *string) error {
    	stopCasterRequest := &live20161101.StopCasterRequest{
    		CasterId: casterId,
    	}
    	_, err := liveClient.StopCaster(stopCasterRequest)
    	if err != nil {
    		return errors.New("StopCaster failed: " + err.Error())
    	}
    	return nil
    }

    关于StopCaster接口的更多信息,请参见停止导播台

  • 删除导播台

    // 删除导播台
    func DeleteCaster(liveClient *live20161101.Client, casterId *string) error {
    	deleteCasterRequest := &live20161101.DeleteCasterRequest{
    		CasterId: casterId,
    	}
    	_, err := liveClient.DeleteCaster(deleteCasterRequest)
    	if err != nil {
    		return errors.New("DeleteCaster failed: " + err.Error())
    	}
    	return nil
    }

    关于DeleteCaster接口的更多信息,请参见删除导播台

package main

import (
	"errors"
	"log"
	"sync"
	"time"

	openapi "github.com/alibabacloud-go/darabonba-openapi/v2/client"
	live20161101 "github.com/alibabacloud-go/live-20161101/v2/client"
	"github.com/alibabacloud-go/tea/tea"
	"github.com/google/uuid"
	"gopkg.in/ini.v1"
)

type LiveClient struct {
	instance *live20161101.Client
	once     sync.Once
}

var liveClientInstance = &LiveClient{}

func GetClientInstance() (*live20161101.Client, error) {
	section, err := getAccessKey()
	if err != nil {
		return nil, err
	}
	liveClientInstance.once.Do(func() {
		cfg := &openapi.Config{
			Endpoint:        tea.String("live.aliyuncs.com"),
			AccessKeyId:     tea.String(section.Key("access_key_id").String()),
			AccessKeySecret: tea.String(section.Key("access_key_secret").String()),
		}

		liveClientInstance.instance, err = live20161101.NewClient(cfg)
		if err != nil {
			err = errors.New("Live client initialization failed: " + err.Error())
		}
	})
	if err != nil {
		return nil, err
	}
	return liveClientInstance.instance, nil
}

func getAccessKey() (*ini.Section, error) {
	cfg, err := ini.Load("conf/config.ini")
	if err != nil {
		return nil, errors.New("ERROR: Can not open file " + err.Error())
	}
	section, err := cfg.GetSection("")
	if err != nil {
		return nil, errors.New("ERROR: Can not find section " + err.Error())
	}
	return section, nil
}

// 创建导播台
func CreateCaster(liveClient *live20161101.Client) (*live20161101.CreateCasterResponse, error) {
	// 创建导播台请求参数
	createCasterRequest := &live20161101.CreateCasterRequest{}
	createCasterRequest.ClientToken = tea.String(uuid.New().String())
	createCasterRequest.CasterName = tea.String("导播台测试")
	createCasterRequest.ChargeType = tea.String("PostPaid")
	createCasterRequest.NormType = tea.Int32(1)
	createCasterResponse, err := liveClient.CreateCaster(createCasterRequest)
	if err != nil {
		return nil, errors.New("CreateCaster failed: " + err.Error())
	}
	return createCasterResponse, nil
}

// 设置导播台
func SetCasterConfig(liveClient *live20161101.Client, casterId *string, domainName *string) (*live20161101.SetCasterConfigResponse, error) {
	// 设置导播台配置参数
	createSetCasterConfig := &live20161101.SetCasterConfigRequest{}
	createSetCasterConfig.CasterId = casterId
	createSetCasterConfig.CasterName = tea.String("导播台测试")
	createSetCasterConfig.ChannelEnable = tea.Int32(1)
	createSetCasterConfig.Delay = tea.Float32(0)
	createSetCasterConfig.DomainName = domainName
	createSetCasterConfig.ProgramEffect = tea.Int32(1)
	createSetCasterConfig.ProgramName = tea.String("test loop play")
	// 转码设置(横竖屏模式及清晰度设置)
	// 其中:CasterTemplate取值范围如下:lp_ld:流畅、lp_sd:标清、lp_hd:高清、lp_ud:超清。lp_ld_v:竖屏流畅、lp_sd_v:竖屏标清、lp_hd_v:竖屏高清、lp_ud_v:竖屏超清。
	createSetCasterConfig.TranscodeConfig = tea.String(`{"CasterTemplate": "lp_ld"}`)
	// 配置导播台直播录制参数。json字段含义请参考:AddLiveAppRecordConfig
	// createSetCasterConfig.RecordConfig = tea.String(`{ "endpoint": "", "ossBucket": "", "videoFormat": [{"format": "flv", "interval": 900, "prefix":"record/{AppName}/{StreamName}/{StartTime}_{EndTime}" }]}`)
	setCasterConfigResponse, err := liveClient.SetCasterConfig(createSetCasterConfig)
	if err != nil {
		return nil, errors.New("SetCasterConfig failed: " + err.Error())
	}
	return setCasterConfigResponse, nil
}

// 添加资源
func AddCasterVideoResource(liveClient *live20161101.Client, casterId *string) error {
	// 创建导播台视频资源
	addCasterVideoResourceRequest := &live20161101.AddCasterVideoResourceRequest{}
	addCasterVideoResourceRequest.CasterId = casterId
	addCasterVideoResourceRequest.ResourceName = tea.String("测试使用视频资源")
	addCasterVideoResourceRequest.LiveStreamUrl = tea.String("xxxxx")
	addCasterVideoResourceRequest.PtsCallbackInterval = tea.Int32(1000)
	addCasterVideoResourceResp, err := liveClient.AddCasterVideoResource(addCasterVideoResourceRequest)
	if err != nil {
		return errors.New("AddCasterVideoResource failed: " + err.Error())
	}
	resourceId := addCasterVideoResourceResp.Body.ResourceId

	// 视频资源与通道一一绑定
	setCasterChannelRequest := &live20161101.SetCasterChannelRequest{}
	setCasterChannelRequest.CasterId = casterId
	setCasterChannelRequest.PlayStatus = tea.Int32(1)
	setCasterChannelRequest.ChannelId = tea.String("RV01")
	setCasterChannelRequest.ResourceId = resourceId
	_, err = liveClient.SetCasterChannel(setCasterChannelRequest)
	if err != nil {
		return errors.New("SetCasterChannel failed: " + err.Error())
	}
	return nil
}

// 添加布局
func AddCasterLayout(liveClient *live20161101.Client, casterId *string) (*live20161101.AddCasterLayoutResponse, error) {
	// 创建布局
	addCasterLayoutRequest := &live20161101.AddCasterLayoutRequest{}
	addCasterLayoutRequest.CasterId = casterId
	addCasterLayoutRequest.BlendList = []*string{tea.String("RV01")} // 对应于视频的位置
	addCasterLayoutRequest.MixList = []*string{tea.String("RV01")}   // 对应于视频的位置

	audioLayer := &live20161101.AddCasterLayoutRequestAudioLayer{}
	audioLayer.VolumeRate = tea.Float32(1)
	audioLayer.ValidChannel = tea.String("all")
	audioLayer.FixedDelayDuration = tea.Int32(0)

	addCasterLayoutRequest.AudioLayer = []*live20161101.AddCasterLayoutRequestAudioLayer{
		audioLayer,
	}

	videoLayer := &live20161101.AddCasterLayoutRequestVideoLayer{
		FillMode:           tea.String("fit"),
		HeightNormalized:   tea.Float32(1),
		WidthNormalized:    tea.Float32(1),
		PositionRefer:      tea.String("topLeft"),
		PositionNormalized: []*float32{tea.Float32(0), tea.Float32(0)},
		FixedDelayDuration: tea.Int32(0),
	}

	addCasterLayoutRequest.VideoLayer = []*live20161101.AddCasterLayoutRequestVideoLayer{
		videoLayer,
	}
	addCasterLayoutResponse, err := liveClient.AddCasterLayout(addCasterLayoutRequest)
	if err != nil {
		return nil, errors.New("AddCasterLayout failed: " + err.Error())
	}
	return addCasterLayoutResponse, nil
}

// 添加ET字幕组件并应用到场景
func AddETComponent(liveClient *live20161101.Client, casterId *string, layoutId *string, pgmSceneId *string) error {
	// 此方法前提: 导播台已经存在,且添加的视频资源是直播流,且locationID是RV01
	// 注:ET字幕必须是直播流才有效
	// 创建组件
	r := &live20161101.AddCasterComponentRequest{
		CasterId:       casterId,
		ComponentType:  tea.String("caption"),
		ComponentName:  tea.String("ET字幕测试使用"),
		Effect:         tea.String("none"),
		LocationId:     tea.String("RV01"),
		ComponentLayer: tea.String(`{"HeightNormalized":"1","WidthNormalized":"1","PositionRefer":"topLeft","PositionNormalized":["0.05", "0.7"]}`),
		// 字幕具体字段请参考:AddCasterComponent文档内的【CaptionLayerContent】字段说明
		// 其中新增以下字段,目前官网文档尚未更新,请注意
		// BoxWidthNormalized:文字背景宽度归一化值,该归一化值是基于文字的size来计算的,即boxWidth/font_size, 如果系统归一化反计算出来的值超过16,取16. 默认0。
		// BoxColor:文字背景色彩,取值格式为 0xRGBA,比如: 取值"0xff0000ff" 表示红色, 不透明; 默认"" 表示无效。
		// ShadowxWidthNormalized:文字阴影x坐标归一化值,该归一化值是基于文字的size来计算的,即shadowxWidth/font_size, 如果系统归一化反计算出来的值超过16,取16. 默认0。
		// ShadowyWidthNormalized:文字阴影y坐标归一化值,该归一化值是基于文字的size来计算的,即shadowyWidth/font_size, 如果系统归一化反计算出来的值超过16,取16. 默认0。
		// ShadowColor:文字阴影色彩,取值格式为 0xRGBA,比如: 取值"0xff0000ff" 表示红色, 不透明; 默认"" 表示无效。
		CaptionLayerContent: tea.String(`{
        "SizeNormalized": 0.05,
        "Color": "0xFFFFFF",
        "LocationId": "RV01",
        "BorderColor": "0x696969",
        "BorderWidthNormalized": 0.1,
        "BoxColor": "0xffffff",
        "BoxWidthNormalized": 0.7,
        "ShadowColor": "0x3c3c3c",
        "ShadowxWidthNormalized": 0.4,
        "ShadowyWidthNormalized": 0.4,
        "SourceLan": "cn",
        "TargetLan": "en",
        "PtsOffset": -1000,
        "SourceLanPerLineWordCount": 28,
        "TargetLanPerLineWordCount": 60,
        "ShowSourceLan": true,
        "ShowTargetLan": true,
        "Truncation": false,
        "AppearDuration": 20000,
        "AppearMode": "Movie"
        }`),
	}

	addCasterComponentResp, err := liveClient.AddCasterComponent(r)
	if err != nil {
		return errors.New("AddCasterComponent failed: " + err.Error())
	}

	// 应用组件到指定的场景下
	setCasterSceneConfigRequest := &live20161101.UpdateCasterSceneConfigRequest{
		CasterId:    casterId,
		LayoutId:    layoutId,
		SceneId:     pgmSceneId,
		ComponentId: []*string{addCasterComponentResp.Body.ComponentId},
	}

	_, err = liveClient.UpdateCasterSceneConfig(setCasterSceneConfigRequest)
	if err != nil {
		return errors.New("UpdateCasterSceneConfig failed: " + err.Error())
	}
	return nil
}

// 启动导播台、设置播放场景
func StartCaster(liveClient *live20161101.Client, casterId *string, layoutId *string) (*live20161101.StartCasterResponse, error) {
	// 启动导播台
	startCasterRequest := &live20161101.StartCasterRequest{
		CasterId: casterId,
	}
	startCasterResp, err := liveClient.StartCaster(startCasterRequest)
	if err != nil {
		return nil, errors.New("StartCaster failed: " + err.Error())
	}

	// 因为资源加载需要时间,如果立马启动,则可能资源尚未加载成功,所以需要暂停一下
	time.Sleep(time.Second)

	// 设置播放场景
	// PVW (可选设置)
	setCasterSceneConfigRequest := &live20161101.SetCasterSceneConfigRequest{
		CasterId: casterId,
		LayoutId: layoutId,
		SceneId:  startCasterResp.Body.PvwSceneInfos.SceneInfo[0].SceneId,
	}

	_, err = liveClient.SetCasterSceneConfig(setCasterSceneConfigRequest)
	if err != nil {
		return nil, errors.New("SetCasterSceneConfig failed: " + err.Error())
	}
	// PGM (必选设置)
	setCasterSceneConfigRequest.SceneId = startCasterResp.Body.PgmSceneInfos.SceneInfo[0].SceneId
	_, err = liveClient.SetCasterSceneConfig(setCasterSceneConfigRequest)
	if err != nil {
		return nil, errors.New("SetCasterSceneConfig failed: " + err.Error())
	}
	return startCasterResp, nil
}

// 切换布局
func ChangeLayout(liveClient *live20161101.Client, casterId *string, pgmSceneId *string, newLayoutId *string) error {
	// 更改场景使用的布局ID
	setCasterSceneConfigRequest := &live20161101.UpdateCasterSceneConfigRequest{
		CasterId: casterId,
		SceneId:  pgmSceneId,
		LayoutId: newLayoutId,
	}
	_, err := liveClient.UpdateCasterSceneConfig(setCasterSceneConfigRequest)
	if err != nil {
		return errors.New("UpdateCasterSceneConfig failed: " + err.Error())
	}
	return nil
}

// 停止导播台
func StopCaster(liveClient *live20161101.Client, casterId *string) error {
	stopCasterRequest := &live20161101.StopCasterRequest{
		CasterId: casterId,
	}
	_, err := liveClient.StopCaster(stopCasterRequest)
	if err != nil {
		return errors.New("StopCaster failed: " + err.Error())
	}
	return nil
}

// 删除导播台
func DeleteCaster(liveClient *live20161101.Client, casterId *string) error {
	deleteCasterRequest := &live20161101.DeleteCasterRequest{
		CasterId: casterId,
	}
	_, err := liveClient.DeleteCaster(deleteCasterRequest)
	if err != nil {
		return errors.New("DeleteCaster failed: " + err.Error())
	}
	return nil
}

func main() {
	liveClient, err := GetClientInstance()
	if err != nil {
		panic(err)
	}
	// 创建导播台
	createCasterResponse, err := CreateCaster(liveClient)
	if err != nil {
		panic(err)
	}
	casterId := createCasterResponse.Body.CasterId
	log.Println("CasterId: ", *casterId)

	// 设置导播台
	domainName := tea.String("example.aliyundoc.com") // 设置域名
	SetCasterConfig(liveClient, casterId, domainName)

	// 添加资源,需在函数内添加视频源
	AddCasterVideoResource(liveClient, casterId)

	// 添加布局
	addCasterLayoutResponse, err := AddCasterLayout(liveClient, casterId)
	if err != nil {
		panic(err)
	}
	layoutId := addCasterLayoutResponse.Body.LayoutId

	// 启动导播台、设置播放场景
	startCasterResp, err := StartCaster(liveClient, casterId, layoutId)
	if err != nil {
		panic(err)
	}

	// 添加ET字幕组件并应用PGM到场景(可选)
	pgmSceneId := startCasterResp.Body.PgmSceneInfos.SceneInfo[0].SceneId
	AddETComponent(liveClient, casterId, layoutId, pgmSceneId)

	// 切换布局(可选)
	// newLayoutId := tea.String("xxxx")
	// ChangeLayout(liveClient, casterId, pgmSceneId, newLayoutId)

	time.Sleep(time.Minute * 10)
	// 停止导播台
	StopCaster(liveClient, casterId)

	// 删除导播台
	DeleteCaster(liveClient, casterId)
}