返回sfmesh或material对象中所有纹理的数组。

语法

texture[]  ST_Textures(sfmesh sfmeshObject);
texture[]  ST_Textures(material material);

参数

参数名称描述
sfmeshObjectsfmesh对象。
materialmaterial对象。

描述

返回sfmesh或material对象中所有纹理的数组。

示例

  • 示例一:
    select ST_Textures('{"meshgeoms" : ["MESHGEOM(PATCH(TRIANGLESTRIP(0 0,0 10,10 10,10 0)))"],  "materials":[{"type":"db", "attributes": {"schema":"public","table":"t_material","column":"the_material","key":"num=1"}} ], "textures":[{"compressionType" : "None", "format" : "JPEG", "wrap" : "Wrap", "type" : "DB", "depth" : 3, "width" : 256, "height" : 256, "name" : "texture_name3", "size" : 72, "data" : {"schema":"public","table":"test","column":"the_texture","key":"num=1"}} ],"primitives" : [  {"meshgeom": 0, "material" : 0}],  "nodes" : [    {"primitive" : 0} ] }'::sfmesh);
    
    ------------------------------
      {01010001010303000100000001000005000000123456FFFF}
  • 示例二:
    -- Array elements by index
    select (ST_Textures('{"meshgeoms" : ["MESHGEOM(PATCH(TRIANGLESTRIP(0 0,0 10,10 10,10 0)))"],  "materials":[{"type":"db", "attributes": {"schema":"public","table":"t_material","column":"the_material","key":"num=1"}} ], "textures":[{"compressionType" : "None", "format" : "JPEG", "wrap" : "Wrap", "type" : "DB", "depth" : 3, "width" : 256, "height" : 256, "name" : "texture_name3", "size" : 72, "data" : {"schema":"public","table":"test","column":"the_texture","key":"num=1"}} ],"primitives" : [  {"meshgeom": 0, "material" : 0}],  "nodes" : [    {"primitive" : 0} ] }'::sfmesh))[1];
    
    ----------------
     01010001010303000100000001000005000000123456FFFF