Smart V uses Artificial Intelligence (AI) technologies, such as large language models and speech recognition, to provide a natural and efficient human-computer interaction experience. Through conversational interaction, you can quickly retrieve data from dashboards, query enterprise knowledge, and use natural language to drive screen interactions and execute instructions. Its key capabilities include the following:
Intelligent Q&A: Answers user questions by querying the knowledge base.
Smart instructions: Control screen interactions with voice or text input.
Smart data viewing: Query data and obtain analysis results from the on-screen data using natural language.
Smart V management interface
DataV provides a Smart V management page in the workbench. This page lets you create, edit, view, rename, and delete Smart V agents.
Create a Smart V agent
Log on to the DataV-Board 7.0 console.
Create a data dashboard.
Click . The Create Smart V window appears.
Enter the basic configurations, including Name, Role Setting, and Default Reply. When you are finished, click the
icon to proceed to the knowledge base configuration.Name: The name of the Smart V agent.
Role Setting: Enter a role for the agent.
Default Reply: Enter a default reply message.
Knowledge base configuration
Add knowledge base: Click Add Knowledge Base to open the Add Knowledge Base window. Then, enter the parameters and click Confirm.
Select a knowledge base from the list of created knowledge bases.
Click the
icon to complete the creation. You can then further configure the Smart V widget on the data dashboard canvas.
Smart V user interface
On the data dashboard canvas, click the
icon in the Widget Library to add the Smart V widget to the dashboard. You can configure the widget's style, agent, and interaction events as follows:
Style panel
Quick Style: Choose a style based on your scenario.
-
Search Configuration: Click the Style icon
in the upper right corner of the panel to enter the name of the configuration item you wish to locate in the search field. The system supports fuzzy matching. For more information, see Search configuration item. Basic: Set the basic configuration items for the Smart V widget.
Parameter
Description
Debug Mode
Debug mode opens the conversation drawer but does not trigger the AI agent. It is used only for debugging styles.
Agent
Set the agent for Smart V. The default is "Official V". You can select a configured Smart V agent from the drop-down list.
Wake Word
Set the wake word for the Smart V agent.
Color Palette
Set the color palette for the Smart V agent, including the primary, secondary, and active colors.
Icon
Set the icon for the Smart V agent. You can set the icon in two ways:
Method 1: Paste the icon URL directly.
Method 2: Click the
icon. A design resources dialog box appears. In the dialog box, you can upload, retrieve, and use resources.
Glow
Set the glow effect for the Smart V agent, including outer and inner glow.
Logo
Set the logo for the Smart V agent. You can set the logo in two ways:
Method 1: Paste the logo URL directly.
Method 2: Click the
icon. A design resources dialog box appears. In the dialog box, you can upload, retrieve, and use resources.
Simple Mode: Set the configuration items for the Smart V widget in simple mode.
Parameter
Description
Text Style
Set the font, weight, color, size, alignment, and style of the text.
Font: Select a font that is installed on your system. If the font is not installed, the text is displayed in the default font. For more information about fonts, see Font library.
Bubble
Set the bubble position, maximum width, and border radius for the Smart V agent.
Dialog Box Mode: Set the configuration items for the Smart V widget in dialog box mode.
Parameter
Description
Text Style
Set the font, weight, color, size, alignment, and style of the text.
Font: Select a font that is installed on your system. If the font is not installed, the text is displayed in the default font. For more information about fonts, see Font library.
Welcome Message
Set the content, font size, and weight of the welcome message for the Smart V agent.
Bubble
Set the bubble's profile picture size, profile picture name font size, border radius, and vertical spacing.
Input Box
Set the placeholder text, font size, and border radius of the input box.
Advanced panel
Interaction |
Description |
When this command is hit |
This event is executed when a user's instruction hits this command. |
Blueprint interaction
Click the
icon in the upper-left corner of the page to go to the Blueprint page.On the Layer Node tab, add the current widget to the main canvas.
View the blueprint configuration parameters.
Events
Event
Description
Shift
Moves the widget to a specified position. See the sample data.
{ // The method to shift the widget. Absolute positioning: to. Relative positioning: by. Default value: to. "positionType": "to", // The specified position. x-coordinate, y-coordinate. "attr": { "x": 0, "y": 0 }, // The animation method. "animation": { "enable": false, // The animation delay in ms. "animationDuration": 1000, // The animation curve. Optional values: linear, easeInOutQuad, and easeInOutExpo. "animationEasing": "linear" } }Toggle visibility
Toggles the visibility of the widget. No parameters are required.
Show
Shows the widget. See the sample data.
{ "animationType": "",// The animation method. Optional value: fade. If left empty, there is no animation. "animationDuration": 1000,// The animation delay in ms. "animationEasing": ""// The animation curve. }Hide
Hides the widget. See the sample data.
{ "animationType": "",// The animation method. Optional value: fade. If left empty, there is no animation. "animationDuration": 1000,// The animation delay in ms. "animationEasing": ""// The animation curve. }Update widget configuration
Dynamically update the style configuration of the widget. First, in the widget's Style panel, click Copy Configuration to Clipboard to get the configuration data. Then, in the data processing node on the blueprint editor page, change the field values for the styles as needed.
Actions
Action
Description
When this command is hit
This event is executed when a user's instruction hits this command.
icon in the upper-left corner of the page to go to the Blueprint page.