Controller management

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The controller is a Software Development Kit (SDK) plugin provided by the cloud gaming platform. It maps actions from mobile touchscreens and remote controls to a virtual gamepad, keyboard, or mouse. After you integrate the controller SDK, you can create controller schemes for different games on the platform. You do not need to develop custom controller features or frontend styles. SDK plugins are available for mobile devices, large screens, and remote controls.

Add a new scheme

1. In the upper-left corner, click Add Scheme.

2. Set the scheme information.

  • Enter the scheme name and description.

    • Scheme Name: The name of the controller scheme. This name can be displayed on the frontend.

    • Scheme Description: The description of the controller scheme. This description can be displayed on the frontend.

  • Select a scheme type.

    • Gamepad: A virtual gamepad for the game.

    • Keyboard and Mouse: A virtual keyboard and mouse for the game.

3. Configure the scheme.

After you enter the information, click Next to go to the Configure Scheme step.

  • You can use the Add and Delete buttons.

  • Select a button to edit its information.

    • Button shape

    • Button name

    • Button size

    • Transparency

    • Rotation angle

    • Key Value: The action value that corresponds to a physical gamepad.

4. Submit.

After you enter the information, click Submit. A success message indicates that the controller scheme is created.

Scheme list

Click the Controller Management menu to open the list page, where you can view all created schemes.

1. Preview controller

Click Preview Controller to view the configured scheme.

2. Copy

Click Copy to duplicate the scheme.

3. Edit

Click Edit to modify the scheme.

You can change the scheme name, description, and configuration.

4. Delete

Click Delete to remove this scheme.

Configure a controller for a game

1. Go to Game Management > Controller Management to view the controller management details for the game.

2. Click Select Other Schemes.

3. Select schemes.

  • You can select multiple schemes and configure their priority.

  • You can also preview, copy, edit, and add new schemes. The process is the same as described previously in this document.

4. Configure priority.

You can configure multiple schemes for a single game. The API returns the priority settings, which the frontend can use to switch between schemes.