Graphic Computing Service (GCS) is a cost-effective, cloud-edge integrated product that provides a containerized runtime environment for scenarios such as game development, film and television rendering, and artificial intelligence. GCS frees you from orchestrating resources, deploying applications, and scheduling them. You pay only for the resources that your applications consume. You can also disregard underlying hardware differences, such as GPUs, storage, and networks, and use a stable, cost-effective graphic computing runtime environment at any time. This topic describes the GCS workflow to help you get started.
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